

A convenient in-game reference for World of Warcraft's loading screen tips! Browse every tip your version ships with, organized into collapsible categories including Combat, Quests, Grouping & Raids, Items & Gear, and Professions. Type /lst to open.

A convenient in-game reference for World of Warcraft's loading screen tips! Browse every tip your version ships with, organized into collapsible categories including Combat, Quests, Grouping & Raids, Items & Gear, and Professions. Type /lst to open.

A convenient in-game reference for World of Warcraft's loading screen tips! Browse every tip your version ships with, organized into collapsible categories including Combat, Quests, Grouping & Raids, Items & Gear, and Professions. Type /lst to open.

A WoW Retail addon that turns raid markers into a "Simon Says" style memory game. Play back marker sequences at custom speeds in a moveable frame to practice boss movement and mechanics.

Combat Rogue rotation helper for TBC Classic Anniversary. Multi-step ability queue, SnD/IEA uptime focus, Gear Lab, poison tracker, and stream-friendly HUD — guidance only, you still press the keys.

Adds the missing boss mechanics for Classic, Burning Crusade and Wrath raids to the retail Encounter Journal.

LoadOutCaller会在你进入副本或准备检查时,通过文字、聊天、TTS语音和声音提示你的当前天赋配置。支持地下城史诗+、团队副本、探索地下城、竞技场2v2/3v3和战场等多种模式下的独立设置。

这是一个魔兽世界插件,用于在完成史诗钥石地下城后评价小组成员,并将评价发送到AzerothCodex平台。该插件简化了玩家对队友的评价流程,让你能够快速记录和分享游戏体验。

Build a world marker sequence, drop it from one hotkey, and switch presets when the plan changes.
DBM首领警报主模块,包含当前版本的副本,不包含老团本和五人副本,需要的可以单独下载其他资料片的模块。
DBM首领警报主模块,包含当前版本的团队副本,不包含老团本和五人副本,需要的可以单独下载其他资料片的模块。
DBM首领警报主模块,包含当前版本的副本,不包含老团本和五人副本,需要的可以单独下载其他资料片的模块。
功能强大并具有人性化设置向导的伤害统计插件。
全面战斗分析,汇聚伤害、治疗等关键数据。
这是一个为团队领袖设计的轻量级工具,可以实时同步并向整个团队展示视觉标记战术。
一个简洁、极简主义的拾取条,替代了暴雪原有的掷骰子界面。
实时团队打断追踪器,显示团队成员打断技能的冷却状态。进入地下城时自动同步,需要所有队员安装。支持全部13个职业。
"BL声音文件,用于Alrighty Abfahrt WA,提升游戏体验。" (注:该简介已根据指导原则进行了精简和概括,由于原文提供的信息有限,未能提供更详细的功能和使用方法描述。)
A clean Mythic+ progress tracker with +1/+2/+3 timer thresholds, boss status, death penalties, enemy forces, and selected-enemy forces value